using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class maincontroller : MonoBehaviour
{
    public RotateBlue blue;
    public RotateRed red;

    public bool redactive = false;
    public bool blueactive = true;

    // Start is called before the first frame update
    void Start()
    {
        blue.isActive = blueactive;
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    public void OnSwap()
    {
        Debug.Log("Swap");
        redactive = !redactive;
        blueactive = !blueactive;

        blue.isActive = blueactive;
        red.isActive = redactive;
    }
}