using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MenuPrincipal : MonoBehaviour
{
public void Jugar()
{
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex + 1);
}
public void Salir()
{
Debug.Log("Salir...");
Application.Quit();
}
}