using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ItemStats : MonoBehaviour
{
public static ItemStats instance;
// use dictionary to store items count
public Dictionary<int, int> bagStats;
// Start is called before the first frame update
void Start()
{
instance = this;
bagStats = new Dictionary<int, int>();
}
// Update is called once per frame
void Update()
{
}
}