package me.altug.levelingsystem.data;
public class playerData {
private int playerLevel;
private int playerExperience;
private int playerRequired;
private int playerBooster;
public int getLevel() {
return playerLevel;
}
public void setLevel(int amount) {
this.playerLevel = playerLevel;
}
public int getExp() {
return playerExperience;
}
public void setExp(int amount) {
this.playerExperience = playerExperience;
}
public int getReq() {
return playerRequired;
}
public void setReq(int amount) {
this.playerRequired = playerExperience;
}
public int getBoost() {
return playerBooster;
}
public void setBoost(int amount) {
this.playerBooster = playerBooster;
}
}