package me.altug.levelingsystem.data;

public class playerData {
    private int playerLevel;
    private int playerExperience;
    private int playerRequired;
    private int playerBooster;


    public int getLevel() {
        return playerLevel;
    }
    public void setLevel(int amount) {
        this.playerLevel = playerLevel;
    }

    public int getExp() {
        return playerExperience;
    }
    public void setExp(int amount) {
        this.playerExperience = playerExperience;
    }
    public int getReq() {
        return playerRequired;
    }
    public void setReq(int amount) {
        this.playerRequired = playerExperience;
    }
    public int getBoost() {
        return playerBooster;
    }
    public void setBoost(int amount) {
        this.playerBooster = playerBooster;
    }
}