using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using CustomButton;
using Photon.VR.Cosmetics;
public class Item : MonoBehaviour
{
public Button button;
[Header("Info")]
public string DisplayName;
public string Id;
public int Price;
public CosmeticType CosmeticType;
private Terminal terminal;
private void Start()
{
terminal = FindObjectOfType<Terminal>();
}
// Update is called once per frame
void Update()
{
if (button.ispressed)
{
CosmeticClass cosmetic = new CosmeticClass(DisplayName, Id, Price, CosmeticType);
terminal.items.Add(cosmetic);
button.ispressed = false;
}
}
}