void Update()
    {
        for (int y = 0; y < texture.height; y++)
        {
            for (int x = 0; x < texture.width; x++)
            {
                if (CellTypeDatabase.instance.colors.Contains(texture.GetPixel(x, y)) && x != texture.width - 1  && x != 0 && y != texture.height - 1 && y != 0)
                {
                    CellObject cell = CellTypeDatabase.instance.cellObjects[CellTypeDatabase.instance.colors.IndexOf(texture.GetPixel(x, y))];
                    Color pixel = texture.GetPixel(x, y);
                    if (cell.useGravity)
                    {
                        if (texture.GetPixel(x, y - cell.gravity) == Color.white || texture.GetPixel(x, y - cell.gravity) == CellTypeDatabase.instance.cellObjects[2].color)
                        {
                            texture.SetPixel(x, y, texture.GetPixel(x, y - cell.gravity));
                            texture.SetPixel(x, y - cell.gravity, pixel);
                        }
                        else if (texture.GetPixel(x - cell.gravity, y - cell.gravity) == Color.white || texture.GetPixel(x - cell.gravity, y - cell.gravity) == CellTypeDatabase.instance.cellObjects[2].color)
                        {
                            texture.SetPixel(x, y, texture.GetPixel(x - cell.gravity, y - cell.gravity));
                            texture.SetPixel(x - cell.gravity, y - cell.gravity, pixel);
                        }
                        else if (texture.GetPixel(x + cell.gravity, y - cell.gravity) == Color.white || texture.GetPixel(x + cell.gravity, y - cell.gravity) == CellTypeDatabase.instance.cellObjects[2].color)
                        {
                            texture.SetPixel(x, y, texture.GetPixel(x + cell.gravity, y - cell.gravity));
                            texture.SetPixel(x + cell.gravity, y - cell.gravity, pixel);
                        }
                    }
                }
                else
                {
                    continue;
                }
            }
        }
        texture.Apply();