using UnityEditor;
using UnityEngine;
namespace SpawnCampGames.EditorTools
{
public static class LayoutReloader
{
// Shift + F5 → revert to factory layout
[MenuItem("SpawnCampGames/Editor/Revert Factory Layout #F5")]
public static void RevertFactoryLayout()
{
string defaultLayout = EditorApplication.applicationContentsPath + "/Resources/Layouts/Default.wlt";
if (System.IO.File.Exists(defaultLayout))
{
EditorUtility.LoadWindowLayout(defaultLayout);
Debug.Log("Reverted to factory layout.");
}
else
{
Debug.LogError("Factory layout not found at: " + defaultLayout);
}
}
}
}