#include <iostream>
#include "/usr/local/include/raylib.h" // I have also Used <raylib.h> & "raylib.h"

using namespace std;
int main(){
  const int screenWidth = 1200;
  const int screenHight = 800;
  InitWindow(screenWidth, screenHight, "Would you like to Play");
  while(WindowShouldClose() == false){
    BeginDrawing();

    DrawCircle(screenWidth / 2, screenHight / 2, 20, WHITE);
    EndDrawing();
  }
  return 0;
}