#include <iostream>
#include "/usr/local/include/raylib.h" // I have also Used <raylib.h> & "raylib.h"
using namespace std;
int main(){
const int screenWidth = 1200;
const int screenHight = 800;
InitWindow(screenWidth, screenHight, "Would you like to Play");
while(WindowShouldClose() == false){
BeginDrawing();
DrawCircle(screenWidth / 2, screenHight / 2, 20, WHITE);
EndDrawing();
}
return 0;
}