Unable to find player assembly: C:\UnityProject\Inferno\Temp\StagingArea\Data\Managed\UnityEngine.TestRunner.dll
0x00007ff73778726c (Unity) StackWalker::GetCurrentCallstack
0x00007ff73778f649 (Unity) StackWalker::ShowCallstack
0x00007ff738c724ac (Unity) GetStacktrace
0x00007ff739d75af3 (Unity) DebugStringToFile
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0x0000019a77e34b7b (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x0000019a77e348c0 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x0000019a796c57e8 (Mono JIT Code) UnityEngine.Debug:LogWarning (object)
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0x0000019a796c0c03 (Mono JIT Code) [BurstAotCompiler.cs:180] Unity.Burst.Editor.BurstAotCompiler:OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport) 
0x0000019a796c08db (Mono JIT Code) UnityEditor.Build.BuildPipelineInterfaces:OnPostBuildPlayerScriptDLLs (UnityEditor.Build.Reporting.BuildReport)
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0x00007ffe0cdabb1f (mono-2.0-bdwgc) [object.c:2968] mono_runtime_invoke 
0x00007ff7375ff5b4 (Unity) scripting_method_invoke
0x00007ff7375f7f05 (Unity) ScriptingInvocation::Invoke
0x00007ff7375f0df5 (Unity) ScriptingInvocation::Invoke<void>
0x00007ff735c8183b (Unity) Scripting::UnityEditor::Build::BuildPipelineInterfacesProxy::OnPostBuildPlayerScriptDLLs
0x00007ff73a06a814 (Unity) BuildPlayerScriptDLLs
0x00007ff73a0654cd (Unity) BuildPlayerData
0x00007ff73a06ebd1 (Unity) DoBuildPlayer_Build
0x00007ff73a06d837 (Unity) DoBuildPlayer
0x00007ff73a062b6c (Unity) BuildPlayer
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0x0000019a61559063 (Mono JIT Code) UnityEditor.DockArea:DrawView (UnityEngine.Rect,UnityEngine.Rect)
0x0000019a6154df03 (Mono JIT Code) UnityEditor.DockArea:OldOnGUI ()
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0x0000019a6153063b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,UnityEngine.Matrix4x4,UnityEngine.Rect,System.Action,bool)
0x0000019a6152fcdb (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,System.Action,bool)
0x0000019a6152fb43 (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:HandleIMGUIEvent (UnityEngine.Event,bool)
0x0000019a6152f69b (Mono JIT Code) UnityEngine.UIElements.IMGUIContainer:SendEventToIMGUIRaw (UnityEngine.UIElements.EventBase,bool,bool)
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0x00000199fd7cb938 (Mono JIT Code) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtTargetPhase (UnityEngine.UIElements.EventBase)
0x0000019a6152e783 (Mono JIT Code) UnityEngine.UIElements.MouseCaptureDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x00000199fd7c9e4e (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
0x00000199fd7c99e3 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x00000199fd7ce773 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
0x00000199fd7cd163 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:OpenGate ()
0x00000199fd7cd0cb (Mono JIT Code) UnityEngine.UIElements.EventDispatcherGate:Dispose ()
0x00000199fd7c9c73 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
0x00000199fd7c9523 (Mono JIT Code) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
0x00000199fd7c93bb (Mono JIT Code) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
0x0000019a6150e8fb (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
0x0000019a6150e39b (Mono JIT Code) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
0x0000019a6150e15f (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
0x00000199fd88ffdb (Mono JIT Code) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
0x0000019a6150df2d (Mono JIT Code) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
0x0000019a6150dfde (Mono JIT Code) (wrapper runtime-invoke) <Module>:runtime_invoke_void_int_intptr_intptr& (object,intptr,intptr,intptr)
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0x00007ffe0cdabb1f (mono-2.0-bdwgc) [object.c:2968] mono_runtime_invoke 
0x00007ff7375ff5b4 (Unity) scripting_method_invoke
0x00007ff7375f7f05 (Unity) ScriptingInvocation::Invoke
0x00007ff7375f0df5 (Unity) ScriptingInvocation::Invoke<void>
0x00007ff735ca7d6d (Unity) Scripting::UnityEngine::GUIUtilityProxy::ProcessEvent
0x00007ff738227536 (Unity) GUIView::ProcessRetainedMode
0x00007ff738cb416a (Unity) GUIView::OnInputEvent
0x00007ff738227428 (Unity) GUIView::ProcessInputEvent
0x00007ff738cb5647 (Unity) GUIView::ProcessEventMessages
0x00007ff738cacc40 (Unity) GUIView::GUIViewWndProc
0x00007ffe8fc7e858 (USER32) CallWindowProcW
0x00007ffe8fc7e299 (USER32) DispatchMessageW
0x00007ff738c7bb56 (Unity) MainMessageLoop
0x00007ff738c7fce1 (Unity) WinMain
0x00007ff73aad0ef6 (Unity) __scrt_common_main_seh
0x00007ffe90817034 (KERNEL32) BaseThreadInitThunk
0x00007ffe91902651 (ntdll) RtlUserThreadStart